Basic Info | ||
---|---|---|
2131 | Lv. 135 | |
Dragon | Large | Dark 3 |
Primary stats | ||
140 STR | 81 AGI | 69 VIT |
122 INT | 147 DEX | 61 LUK |
Secondary stats | ||
608,920 Health | 60 Def | 51 MDef |
3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
416 Req. Hit | 452 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2131 | Lv. 135 | |
Dragon | Large | Dark 3 |
Primary stats | ||
140 STR | 81 AGI | 69 VIT |
122 INT | 147 DEX | 61 LUK |
Secondary stats | ||
608,920 Health | 60 Def | 51 MDef |
3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
416 Req. Hit | 452 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2131 | Lv. 135 | |
Dragon | Large | Dark 3 |
Primary stats | ||
140 STR | 81 AGI | 69 VIT |
122 INT | 147 DEX | 61 LUK |
Secondary stats | ||
608,920 Health | 60 Def | 51 MDef |
3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
416 Req. Hit | 452 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2131 | Lv. 135 | |
Dragon | Large | Dark 3 |
Primary stats | ||
140 STR | 81 AGI | 69 VIT |
122 INT | 147 DEX | 61 LUK |
Secondary stats | ||
608,920 Health | 60 Def | 51 MDef |
3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
416 Req. Hit | 452 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Basic Info | ||
---|---|---|
2131 | Lv. 135 | |
Dragon | Large | Dark 3 |
Primary stats | ||
140 STR | 81 AGI | 69 VIT |
122 INT | 147 DEX | 61 LUK |
Secondary stats | ||
608,920 Health | 60 Def | 51 MDef |
3 Range | 1,855 - 2,645 Attack | 628 - 946 MATK |
416 Req. Hit | 452 Req. Flee | |
0 Res (-0.00%) | 0 Mres (-0.00%) | |
Misc | ||
6.67 Speed (cells/sec) | ||
1.54 Aspd (attacks/sec) |
Neutral | 100% |
Water | 100% |
Earth | 100% |
Fire | 100% |
Wind | 100% |
Poison | 50% |
Holy | 175% |
Dark | 0% |
Ghost | 70% |
Undead | 0% |
Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
2610 | Gold Ring | Armor | Accessory | 15,000z | 10% | |
2854 | Alchemy Glove [1] | Armor | Accessory | 10z | 0.5% | |
13062 | Ancient Dagger | Weapon | Dagger | 10z | 10% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 5% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 5% | |
1985 | Rosevine | Weapon | Whip | 10z | 1% | |
1985 | Rosevine | Weapon | Whip | 10z | 5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
2610 | Gold Ring | Armor | Accessory | 15,000z | 15% | |
2854 | Alchemy Glove [1] | Armor | Accessory | 10z | 0.74% | |
13062 | Ancient Dagger | Weapon | Dagger | 10z | 15% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 7.5% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 7.5% | |
610 | Yggdrasil Leaf | Consumable | Special | 6,000z | 7.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
2610 | Gold Ring | Armor | Accessory | 15,000z | 5% | |
2854 | Alchemy Glove [1] | Armor | Accessory | 10z | 0.5% | |
13062 | Ancient Dagger | Weapon | Dagger | 10z | 0.5% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 2.5% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 2.5% | |
1985 | Rosevine | Weapon | Whip | 10z | 0.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
2610 | Gold Ring | Armor | Accessory | 15,000z | 10% | |
2854 | Alchemy Glove [1] | Armor | Accessory | 10z | 1% | |
1220 | Gladius [3] | Weapon | Dagger | 21,500z | 1% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 5% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 5% | |
610 | Yggdrasil Leaf | Consumable | Special | 6,000z | 5% | |
1980 | Whip of Balance [3] | Weapon | Whip | 10z | 1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
2610 | Gold Ring | Armor | Accessory | 15,000z | 10% | |
2854 | Alchemy Glove [1] | Armor | Accessory | 10z | 1% | |
1220 | Gladius [3] | Weapon | Dagger | 21,500z | 1% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 5% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 5% | |
610 | Yggdrasil Leaf | Consumable | Special | 6,000z | 5% | |
1980 | Whip of Balance [3] | Weapon | Whip | 10z | 1% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
2610 | Gold Ring | Armor | Accessory | 15,000z | 5% | |
2854 | Alchemy Glove [1] | Armor | Accessory | 10z | 0.5% | |
13062 | Ancient Dagger | Weapon | Dagger | 10z | 0.5% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 2.5% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 2.5% | |
1985 | Rosevine | Weapon | Whip | 10z | 0.5% |
Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
---|---|---|---|---|---|---|
2610 | Gold Ring | Armor | Accessory | 15,000z | 5% | |
2854 | Alchemy Glove [1] | Armor | Accessory | 10z | 0.5% | |
13062 | Ancient Dagger | Weapon | Dagger | 10z | 0.5% | |
607 | Yggdrasil Berry | Consumable | Special | 2,500z | 2.5% | |
608 | Yggdrasil Seed | Consumable | Special | 2,500z | 2.5% | |
1985 | Rosevine | Weapon | Whip | 10z | 0.5% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
616 | Old Card Album | Consumable | Special | 5,000z | 50% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
616 | Old Card Album | Consumable | Special | 5,000z | 33% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
616 | Old Card Album | Consumable | Special | 5,000z | 5% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
616 | Old Card Album | Consumable | Special | 5,000z | 5% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% |
Id | Name | Type | Subtype | Sell price | Drop chance | Note |
---|---|---|---|---|---|---|
616 | Old Card Album | Consumable | Special | 5,000z | 5% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% | |
617 | Old Purple Box | Consumable | Special | 5,000z | 50% |
Level >= | % | Exp | Job Exp |
---|---|---|---|
119 | 40 | 7,800 | 7,920 |
120 | 115 | 22,425 | 22,770 |
121 | 120 | 23,400 | 23,760 |
122 | 125 | 24,375 | 24,750 |
123 | 130 | 25,350 | 25,740 |
124 | 135 | 26,325 | 26,730 |
125 | 140 | 27,300 | 27,720 |
126 | 135 | 26,325 | 26,730 |
127 | 130 | 25,350 | 25,740 |
128 | 125 | 24,375 | 24,750 |
129 | 120 | 23,400 | 23,760 |
130 | 115 | 22,425 | 22,770 |
131 | 110 | 21,450 | 21,780 |
132 | 105 | 20,475 | 20,790 |
135 | 100 | 19,500 | 19,800 |
136 | 100 | 19,500 | 19,800 |
141 | 95 | 18,525 | 18,810 |
146 | 90 | 17,550 | 17,820 |
151 | 85 | 16,575 | 16,830 |
156 | 60 | 11,700 | 11,880 |
161 | 35 | 6,825 | 6,930 |
166 | 10 | 1,950 | 1,980 |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Full Heal | yes | Idling | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Full Heal | yes | Moving | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
Magic Mirror | yes | Chasing | 1 | 100% | instant | 2 min | |
Magic Mirror | yes | Attacking | 1 | 100% | instant | 2 min | |
Stone Skin | no | Chasing | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
Stone Skin | no | Attacking | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
NPC_POWERUP | yes | Attacking | 1 | 60% | instant | 1 min | If the monster's health drops below 15%. |
Evil Land | yes | Attacking | 2 | 5% | instant | 25 sec | If the monster's health drops below 15%. |
Quagmire | no | Chasing | 2 | 100% | 0.7 sec | 5 sec | If the monster's health drops below 28%. |
Quagmire | no | Attacking | 2 | 100% | 0.7 sec | 2 min | If the monster's health drops below 28%. |
Earthquake | no | Chasing | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Attacking | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Bloody Party | no | Chasing | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Bloody Party | no | Attacking | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Medusa's Stare | yes | Chasing | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Medusa's Stare | yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Evil Land | yes | Idling | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Evil Land | yes | Chasing | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Hell's Judgement | no | Chasing | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
Hell's Judgement | no | Attacking | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
NPC_DARKNESSBREATH | no | Attacking | 3 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 50%. |
Slow Cast | yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 70%. |
Critical Wounds | yes | Attacking | 1 | 20% | instant | 30 sec | If the monster's health drops below 70%. |
Cursed Fate | no | Chasing | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Cursed Fate | no | Attacking | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
NPC_FIREBREATH | no | Attacking | 1 | 100% | 0.8 sec | 15 sec | If the monster's health drops below 75%. |
Morpheus Slumber | no | Chasing | 3 | 100% | 3 sec | 20 sec | If the monster's health drops below 95%. |
Morpheus Slumber | no | Attacking | 3 | 300% | 1 sec | 20 sec | If the monster's health drops below 95%. |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | If the monster's health drops below 95%. |
Fire Ball | no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear | no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear | no | Attacking | 1 | 20% | 1 sec | 20 sec | |
Meteor Storm | no | Attacking | 3 | 20% | 1 sec | 10 sec | |
Dispell | yes | Attacking | 1 | 100% | instant | 30 sec | |
Pulse Strike | no | Attacking | 1 | 20% | 10 sec | 40 sec | |
Full Heal | yes | Idling | 1 | 100% | 2 min | 30 sec | If the monster's health drops below 60%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Full Heal | yes | Idling | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Full Heal | yes | Moving | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
NPC_CALLSLAVE | yes | Attacking | 1 | 100% | instant | 10 sec | |
NPC_CALLSLAVE | yes | Idling | 1 | 100% | instant | 10 sec | |
NPC_SUMMONSLAVE | no | Attacking | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
NPC_SUMMONSLAVE | no | Idling | 1 | 100% | 0.7 sec | 10 sec | If less than 1 slaves are alive. |
Magic Mirror | yes | Chasing | 1 | 100% | instant | 2 min | |
Magic Mirror | yes | Attacking | 1 | 100% | instant | 2 min | |
Stone Skin | no | Chasing | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
Stone Skin | no | Attacking | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
NPC_POWERUP | yes | Attacking | 1 | 60% | instant | 1 min | If the monster's health drops below 15%. |
Evil Land | yes | Attacking | 2 | 5% | instant | 25 sec | If the monster's health drops below 15%. |
Quagmire | no | Chasing | 2 | 100% | 0.7 sec | 5 sec | If the monster's health drops below 28%. |
Quagmire | no | Attacking | 2 | 100% | 0.7 sec | 2 min | If the monster's health drops below 28%. |
Earthquake | no | Chasing | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Attacking | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Bloody Party | no | Chasing | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Bloody Party | no | Attacking | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Medusa's Stare | yes | Chasing | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Medusa's Stare | yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Evil Land | yes | Idling | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Evil Land | yes | Chasing | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Hell's Judgement | no | Chasing | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
Hell's Judgement | no | Attacking | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
NPC_DARKNESSBREATH | no | Attacking | 3 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 50%. |
Slow Cast | yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 70%. |
Critical Wounds | yes | Attacking | 1 | 20% | instant | 30 sec | If the monster's health drops below 70%. |
Cursed Fate | no | Chasing | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Cursed Fate | no | Attacking | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
NPC_FIREBREATH | no | Attacking | 1 | 100% | 0.8 sec | 15 sec | If the monster's health drops below 75%. |
Morpheus Slumber | no | Chasing | 3 | 100% | 3 sec | 20 sec | If the monster's health drops below 95%. |
Morpheus Slumber | no | Attacking | 3 | 300% | 1 sec | 20 sec | If the monster's health drops below 95%. |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | If the monster's health drops below 95%. |
Fire Ball | no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear | no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear | no | Attacking | 1 | 20% | 1 sec | 20 sec | |
Meteor Storm | no | Attacking | 3 | 20% | 1 sec | 10 sec | |
Dispell | yes | Attacking | 1 | 100% | instant | 30 sec | |
Pulse Strike | no | Attacking | 1 | 20% | 10 sec | 40 sec | |
Full Heal | yes | Idling | 1 | 100% | 2 min | 30 sec | If the monster's health drops below 60%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Full Heal | yes | Idling | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Full Heal | yes | Moving | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Magic Mirror | yes | Chasing | 1 | 100% | instant | 2 min | |
Magic Mirror | yes | Attacking | 1 | 100% | instant | 2 min | |
Stone Skin | no | Chasing | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
Stone Skin | no | Attacking | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
NPC_POWERUP | yes | Attacking | 1 | 60% | instant | 1 min | If the monster's health drops below 15%. |
Demonic Evil Land | yes | Attacking | 2 | 5% | instant | 25 sec | If the monster's health drops below 15%. |
Quagmire | no | Chasing | 2 | 100% | 0.7 sec | 5 sec | If the monster's health drops below 28%. |
Quagmire | no | Attacking | 2 | 100% | 0.7 sec | 2 min | If the monster's health drops below 28%. |
Earthquake | no | Chasing | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Attacking | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Demonic Mass Bleeding | no | Chasing | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Bleeding | no | Attacking | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Stone | yes | Chasing | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Mass Stone | yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Evil Land | yes | Idling | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Demonic Evil Land | yes | Chasing | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Demonic Hell Judgment | no | Chasing | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
Demonic Hell Judgment | no | Attacking | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
NPC_DARKNESSBREATH | no | Attacking | 3 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 50%. |
Slow Cast | yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 70%. |
Critical Wounds | yes | Attacking | 1 | 20% | instant | 30 sec | If the monster's health drops below 70%. |
Demonic Mass Curse | no | Chasing | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Curse | no | Attacking | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
NPC_FIREBREATH | no | Attacking | 1 | 100% | 0.8 sec | 15 sec | If the monster's health drops below 75%. |
Demonic Mass Sleep | no | Chasing | 3 | 100% | 3 sec | 20 sec | If the monster's health drops below 95%. |
Demonic Mass Sleep | no | Attacking | 3 | 300% | 1 sec | 20 sec | If the monster's health drops below 95%. |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | If the monster's health drops below 95%. |
Fire Ball | no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear | no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear | no | Attacking | 1 | 20% | 1 sec | 20 sec | |
Meteor Storm | no | Attacking | 3 | 20% | 1 sec | 10 sec | |
Dispell | yes | Attacking | 1 | 100% | instant | 30 sec | |
Pulse Strike | no | Attacking | 1 | 20% | 10 sec | 40 sec | |
Full Heal | yes | Idling | 1 | 100% | 2 min | 30 sec | If the monster's health drops below 60%. |
Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
---|---|---|---|---|---|---|---|
Full Heal | yes | Idling | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Full Heal | yes | Moving | 1 | 30% | 20 sec | 20 sec | If monster can't reach player who damaged it. |
Magic Mirror | yes | Chasing | 1 | 100% | instant | 2 min | |
Magic Mirror | yes | Attacking | 1 | 100% | instant | 2 min | |
Stone Skin | no | Chasing | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
Stone Skin | no | Attacking | 1 | 100% | 2 sec | 5 min | If the monster's health drops below 3%. |
NPC_POWERUP | yes | Attacking | 1 | 60% | instant | 1 min | If the monster's health drops below 15%. |
Demonic Evil Land | yes | Attacking | 2 | 5% | instant | 25 sec | If the monster's health drops below 15%. |
Quagmire | no | Chasing | 2 | 100% | 0.7 sec | 5 sec | If the monster's health drops below 28%. |
Quagmire | no | Attacking | 2 | 100% | 0.7 sec | 2 min | If the monster's health drops below 28%. |
Earthquake | no | Chasing | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Earthquake | no | Attacking | 4 | 100% | 10 sec | 3 min | If the monster's health drops below 30%. |
Demonic Mass Bleeding | no | Chasing | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Bleeding | no | Attacking | 3 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Stone | yes | Chasing | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Mass Stone | yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 40%. |
Demonic Evil Land | yes | Idling | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Demonic Evil Land | yes | Chasing | 5 | 5% | instant | 2 min | If the monster's health drops below 50%. |
Demonic Hell Judgment | no | Chasing | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
Demonic Hell Judgment | no | Attacking | 1 | 100% | 7 sec | 25 sec | If the monster's health drops below 50%. |
NPC_DARKNESSBREATH | no | Attacking | 3 | 100% | 0.8 sec | 35 sec | If the monster's health drops below 50%. |
Slow Cast | yes | Attacking | 1 | 100% | instant | 1 min | If the monster's health drops below 70%. |
Critical Wounds | yes | Attacking | 1 | 20% | instant | 30 sec | If the monster's health drops below 70%. |
Demonic Mass Curse | no | Chasing | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
Demonic Mass Curse | no | Attacking | 2 | 100% | 1 sec | 25 sec | If the monster's health drops below 75%. |
NPC_FIREBREATH | no | Attacking | 1 | 100% | 0.8 sec | 15 sec | If the monster's health drops below 75%. |
Demonic Mass Sleep | no | Chasing | 3 | 100% | 3 sec | 20 sec | If the monster's health drops below 95%. |
Demonic Mass Sleep | no | Attacking | 3 | 300% | 1 sec | 20 sec | If the monster's health drops below 95%. |
NPC_CRITICALSLASH | yes | Attacking | 1 | 10% | instant | 5 sec | If the monster's health drops below 95%. |
Fire Ball | no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear | no | Chasing | 1 | 100% | instant | 30 sec | |
Dragon Fear | no | Attacking | 1 | 20% | 1 sec | 20 sec | |
Meteor Storm | no | Attacking | 3 | 20% | 1 sec | 10 sec | |
Dispell | yes | Attacking | 1 | 100% | instant | 30 sec | |
Pulse Strike | no | Attacking | 1 | 20% | 10 sec | 40 sec | |
Full Heal | yes | Idling | 1 | 100% | 2 min | 30 sec | If the monster's health drops below 60%. |
Title | Quickinfo | Info |
---|---|---|
Wandering Purple Dragon | Hunt the Wandering Purple Dragon in the Hazy Forest |
Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Req. Hit | Req. Flee | Type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
117 | G S Nydhog | 300,000 | 1,058 - 1,529 | 841 - 1,345 | 0 | 0 | Dragon | Dark 4 | Large | 60 | 60 | 347 | 440 | Boss |
Play | Name |
---|---|
s_nydhog_atk.wav | |
s_nydhog_damage.wav | |
s_nydhog_die.wav | |
s_nydhog_move.wav |
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